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ARTIST TRAINING ACADEMY
OVERVIEW CLASS AND SESSION BREAKDOWN

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CIRRICULUM OVERVIEW

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SESSION 1

Foundations of Drawing & Design for Presentation and Conceptual Illustration

10 WEEKS

2X PER WEEK

1 HOUR PER CLASS

SESSION 2

Foundations of Human Form and General Anatomy

10 WEEKS

2X PER WEEK

1 HOUR PER CLASS

SESSION 3

Foundations of Color Theory

10 WEEKS

2X PER WEEK

1 HOUR PER CLASS

SESSION 4

Foundations of 3D Design and Relational Form Understanding

10 WEEKS

2X PER WEEK

1 HOUR PER CLASS

Our Mission

-The goal of T.A.S ( The Art Studio) is to hone the skills of dedicated students who exhibit a passion for visual arts and a desire to advance their skill set beyond more than a hobby.

Instructor Endorsements

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"I had the great opportunity to work with Thomas while at Spin Master. We worked together on numerous high level projects for the company.  He has an amazing design sense and is always looking to push the  project to the next level. I really look forward to the day that we can collaborate on another project together."

Adam Ostegard     
Product Design Manager
Jazwares Inc. 
 

"Thomas was very instrumental in my learning of Solid Works. When I needed a change ,an addition to my 3D knowledge, Thomas was there helping me learn this great software. Due to his teachings, I am using SolidWorks in my every day design and development needs!"

Jebraeil Samo
Principal product Development   Engineer at Mattel     

"Tom is an amazing professional design software user and instructor. His vast knowledge and experience on numerous 2D and 3D design software has helped many designers at Mattel. Not only designers approach him with questions and receive excellence support, many engineers also come and learn more from Tom. He is the most versatile digital artist I ever encounter in my 18 years of design career. Tom is also a very creative thinker. Tom is friendly and willing to help others, he is a wonderful professional to work with."

Glenn Yu 
Senior Director Product Development at Jazwares, LLC          

"Tom is a very talented designer with great expertise in digital design, specifically Solidworks, Maya, Z-brush, Photoshop, and Illustrator. As an instructor in all these programs for Mattel, he demonstrated a unique talent for integrating work done on one platform with other  platforms - for instance creating a fluid organic figure sculpture and merging with mechanical parts for a mechanism, and outputting to SLA machines to create 3D parts. He was my instructor for Solidworks and showed great creativity in making a wide variety of shapes and parts that we encounter in toys. Tom is a very positive person and always focused on finishing the job at hand, no matter how unusual or under how tight a schedule. He is a very positive person and a real pleasure to work with and learn from. I highly recommend him."

Keith Hippely
Senior Product Designer

Contact Us Now

P.O. BOX 1281 SIMI VALLEY, CA 93062

805-304-7168

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